7 - 9 September 215, Vilanova i la Geltrú - Spain

Special Tracks.

Interacción 2015 / Special Tracks

Student Design Challenge

Concurso de diseño para estudiantes en el marco de la conferencia INTERACCIÓN 2015, 16.a edición de la Conferencia Internacional de la Asociación para la Interacción Persona-Ordenador (AIPO) que se celebrará en el campus de la UPC en Vilanova i la Geltrú del 7 al 9 de septiembre.
El tema con que se inaugura el concurso se centra en la interacción entre ciudadanos y ciudad mediante productos digitales interactivos.
DOWNLOAD Información concurso Diseño (ES)
DOWNLOAD Design competition Information (EN)
WEB del concurso

Concurso de Trabajos Fin de Grado y Trabajos Fin de Máster sobre temáticas IPO

Para fomentar las actividades relacionadas con la I+D+i y la divulgación de la Interacción Persona-Ordenador desde el ámbito académico, AIPO organiza este 1º Concurso de Trabajos Final de Grado (TFG) o Trabajos Final de Máster (TFM).
+ Información del concurso



Concurso de Trabajos Fin de Grado y Trabajos Fin de Máster sobre temáticas IPO


Fomentar las actividades relacionadas con la investigación, desarrollo e innovación, así como la divulgación, de la Interacción
Persona-Ordenador desde el ámbito académico.

Para ello, la Asociación Interacción Persona-Ordenador (AIPO) Organiza este 1º Concurso de Trabajos Final de Grado (TFG) o
Trabajos Final de Máster (TFM) de cualquier titulación universitaria (Española o Latinoamericana) donde cualquier estudiante que haya finalizado sus estudios de Grado o Máster durante el curso académico 2013-14 o 2014-15 podrá presentar su trabajo de final de estudios.

Special track: Natural User Interfaces

Cristina Manresa YeeAnn MorrisonSpecial track leader: Cristina Manresa Yee (University of Balearic Islands) and Ann Morrison (Aalborg University)

Brief Description: Since computers appeared, researchers have been conceiving new forms of interaction between people and machines. In the early stages of computer science, interaction was achieved through buttons and dials, but advancements in technology enable us to design and develop more intuitive and engaging user interfaces which can improve the effectiveness, efficiency and satisfaction of the user.

Natural user interaction enables users to interact with a machine using nothing else but the human body. Users operate through intuitive actions by using gestures, touch, haptics, speech or even biosignals. There is a broad array of devices and interaction paradigm possibilities.


  • Encourage discussion, collaboration and future working partnerships on natural user interfaces.
  • Publish research, theory, practice and validation in the field of natural interaction with special attention to VBI and touch and haptic interfaces.

Short bio:
Cristina Manresa Yee
Cristina Manresa Yee is a lecturer and researcher in the Department of Mathematics and Computer Science at the University of Balearic Islands. She received her doctorate in Computer Science at the University of Balearic Islands. Her main research interests include Human-Computer Interaction, vision-based interaction, assistive technologies and usability engineering. She is currently participating in the Spanish MINECO project “Experiences in design and development of natural interfaces in industry, education and rehabilitation” (TIN2012-35427) designing vibrotactile and vision-based interfaces (VBI). Her previous research was related to designing VBI especially addressed to users with disabilities in the Spanish MCIN project “Models of interaction based in computer vision for gestural interfaces” (TIN2010-16576) and the Spanish MEC project “Natural interaction prototypes by means of enactive interfaces” (TIN-2007-67896).

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Ann Morrison
Ann Morrison is Associate Professor at Aalborg University as a researcher in interaction design. She is currently running a work package on Tactile and Audio Technologies for CultAR, EU FP7 project and running Urban Vibrations project, working with wearable technology to support mobility across a broad age range and demographic, involved in c-mus, an umbrella of inter-disciplinary researchers and projects working with mobility, assistive technology and evaluation of participation. Prior Ann worked as a researcher and project manager for Helsinki Institute for Information Technology HIIT, Aalto University, Finland where Ann ran the IPCity workpackge for HIIT with applications CityWall; a 3D multi-touch display and MapLens; a mobile augmented reality application. Ann also formerly led for Aalto the MARCUS Marie Curie Actions project (MARCUS). Prior to joining HIIT, Ann worked as a researcher and academic with The Information Environments Program, School of ITEE, at University of Queensland (UQ) and coached a global UQ and Stanford University me310 team on a re-configurable iRoom project and worked as a researcher-designer with HxI [braccetto] on national ICT crisis response.

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Workshop: EnGendering Technology


Ana M. González Ramos - Carina GonzálezAna M. González Ramos - Carina González

Workshop leaders: Ana M. González Ramos (Chair) (GENTIC, Internet Interdisciplinary Institute, IN3, Open University of Catalonia) and Carina González (Chair) (Department of Computer Engineering, University of La Laguna).

Brief description: EnGendering technologies aims at exploring equal participation in education, design, production and use of technologies, especially in ICT, but also demanding innovative and more inclusive research, innovation and products.

Short bio:
Els Rommes Els Rommes (Guest Speaker)
Els Rommes is assistant professor gender studies, pedagogy and ICT at the Institute for Gender Studies. Els Rommes studies the sociology of technology (especially ICTs) in society. Her research interests and main publication areas include gender scripts and ITs, design methodologies, images of technology in the media, feminist e-learning and domestication of technologies.

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Ana M. González Ramos

Ana M. González Ramos, senior researcher at IN3 (Open University of Catalonia) and coordinator of the GENTIC, a research group focuses on the study of gender and information and communication technology (ICT). Her research interest includes international mobility, women careers, and the science and technology system.

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Carina S. González González

Carina S. González González is associated professor at Computer Engineering School of University of La Laguna. Her main focus areas in research are related with human computer interaction (HCI), natural and adaptive interfaces, serious games and gamification in Education and gender in HCI. Also, she has a widely experience in e-learning best practices and LMS systems.

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